Assassin’s Creed Shadows is the first ‘next-gen’ game in the series, Ubisoft points out

Assassin’s Creed Shadows is the first ‘next-gen’ game in the series, Ubisoft points out
Assassin’s Creed Shadows is the first ‘next-gen’ game in the series, Ubisoft points out

During the Ubisoft Forward we finally took a look at the gameplay of Assassin’s Creed Shadows, the first chapter of the series to arrive exclusively on current generation consoles (as well as on PC).

Through the statements of Technical Architect Nicolas Lopez, Ubisoft wanted to underline the naturenext-genof Assassin’s Creed Shadows, a title that will employ advanced technologies that have never appeared in previous chapters. According to what Lopez says on X|Twitter, it seems that one of the main aspects that the development team wanted to focus on is the lighting system.

“Assassin’s Creed Shadows is the first exclusively “next generation” Assassin’s Creed game. It is developed through the new generation of the Anvil engine and is the first AC to present theRay Traced global illuminationsays the tweet we reported below.

In addition to making the setting of Assassin’s Creed Shadows deeper and more realistic, we were able to observe that, especially in the stealth phases, theLighting will also play a crucial role when it comes to gameplaywith Naoe who will prefer to turn off the sources of light to act under the cover of darkness and surprise his enemies from behind.

Reminding you that the title will be available starting from November 15th on PC, PS5 and Xbox Series

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