Why does the PlayStation controller have symmetrical analog sticks?

The controllers PlayStationwhether they are the first to the fourth DualShock or the most recent and advanced DualSense, stand out decisively from the competition by presenting a symmetrical arrangement of the sticks: have you ever wondered why they are made like this?

The debate over which of the two layouts is better has been going on since the birth of the Duke, the first controller in the history of Xbox, which at the end of 2001 contrasted itself with the then dominant Dualshock 2 by arranging the analog sticks in an asymmetrical manner. Since then, gamers have been divided into two factions, on the one hand those who prefer the symmetrical layout and on the other those who consider the asymmetrical to be superior. Much depends on the genre of reference and the inevitable personal preferences, but resolving this issue is not the aim of this content. Today we want to understand because PlayStation controllers have symmetrical thumbsticks.

The motivation is much simpler than you might imagine. If you remember well, the first controller in PlayStation history did not have analog sticks.Born on 3 December 1994 together with the first version of the console, the PlayStation Controller (model SCPH-1010) adhered to the school of the Super NES Controller, however differing from the latter with the innovative R1, L1, R2 and L2 shoulder buttons. Designed to facilitate navigation of 3D environments (in Spyro the Dragon, for example, R2 and L2 allowed you to rotate the camera), they soon proved insufficient for this purpose. Real analog sticks were needed, which actually came introduced with the first version of the DualShock marketed starting from November 20, 1997 (SCPH-1200) and included in PlayStation console packages marketed after that date.

The analog sticks of the PlayStation controllers, therefore, they are symmetrical because they have been added to an already established design. When their need became clear, Sony designers simply added them under the layout of the first PlayStation Controller, rather than creating a completely new device different from the previous one.Why-does-the-PlayStation-controller-haveFrom then on, the arrangement became symmetrical one of the PlayStation symbols and it was also proposed in subsequent DualShocks and the DualSense of PS5 as a matter of brand identity and to make historical users, who have been playing this way for thirty years, always feel at ease.

It must be said that when it sat down to design the PlayStation 4’s DualShock 4, Sony considered the possibility of switching to an asymmetrical design, but after a comparison with the testers (which also included some large developers FPS games) has decided to retrace its steps.

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