Todd Howard talks about his game of the year and The Elder Scrolls TV series

Todd Howard revealed his game of the year during an interview: for him it is also about Chiaroscuro: Expedition 33the award-winning RPG developed by the French team Sandfall Interactive.

Clair Obscur: Expedition 33 is truly unique and extraordinary” Howard said. “Destiny 2 and Kingdom Come: Deliverance 2 are all great, but Expedition 33 is unique in many ways.”

The legendary game director of Fallout 3 e The Elder Scrolls V: Skyrim he therefore joined the many fans who greatly appreciated the title directed by Guillaume Broche, and which led him to win many awards.

Clair Obscur: Expedition 33 is the most completed game of 2025 according to HowLongToBeat

Clair Obscur: Expedition 33 is the most completed game of 2025 according to HowLongToBeat

Furthermore, in the past few hours the HowLongToBeat site has revealed that Clair Obscur: Expedition 33 appears to be the most completed game of 2025: a statistic that absolutely does credit to Sandfall Interactive’s role-playing game, especially these days.

The TV series of The Elder Scrolls (and Wolfenstein)

Some time ago Todd Howard did not exclude the possibility that The Elder Scrolls will also have a dedicated TV series, but how are things really? “I’ll just say this: Fallout’s journey took about ten years. Right after Fallout 3 everyone was asking for movies, series… and we took our time.”

I can neither exclude nor confirm an Elder Scrolls project in the future. Fallout was a better fit, it had more to say in its genre right now, but you never know: the show’s impact on the franchise has been bigger than expected, so it makes you wonder if there could be a path forward.”

“However for the moment there is nothing on the horizon.” And instead the Wolfenstein television series? “I’m very good friends with Jerk, who runs the studio and the franchise, but I’ll let them do the talking: that’s not my role.”

Fallout: London

During the interview Todd Howard was also asked if he had the opportunity to try the gigantic mod Fallout: London, but the game director explained having only watched a few videos onlinewhile stressing that he and his team follow the modding scene closely.

A character from the Fallout: London mod
A character from the Fallout: London mod

“I would say we look at a lot of the modding that is done, and when there are those total conversions I just want to say how difficult it is,” Howard said. “Most of these projects it is never publishedin this case not only is it out but many fans love it.”

“So I want to tell everyone how difficult it is and what a journey it is for some of these great modder teams to do things like this.”

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