Forza Motorsport: May update arrives this week, here’s what’s new

The developers of Turn 10 have revealed the first details of the next update Of Forza Motorsport scheduled for this week. Among the new features we find some adjustments to the “Safety Rating”i.e. the evaluation system that measures the behavior of players in the race, rewarding those who drive safely and respect the competition rules.

In particular they will come Reviewed the ratings and how the score is calculated of the player, with the system that will now take into account the last 20 races played against the 10 before, in order to better reflect the user’s behavior in the long term. Additionally, the weight of collision penalties on the overall rating will be tightened, with players who accumulate them in such quantities that they can expect to see their rank plummet.

For what concern matchmaking, we’ve updated the search algorithm so that players are more easily matched with similarly rated users. As a result, it should be very rare for an S-rated driver to find himself competing with those with E or D ratings.

AI changes

The Drivatar AI during the initial phase of races has been revised and improved

This week’s update also aims to review the Drivatar behavior in specific situations. With the upcoming patch, in particular the patterns during the start will be revised, reducing unnecessary braking for example when the AI ​​tries to overtake, when there are 2 wide cars on the curve, at the apex of curves and on the straights.

To know all the details and changes of the update we just have to wait for the official notes, which will be published together with the patch in the next few days. We remind you that Forza Motorsport Update 7 released last month introduced the new Brands Hatch circuit, cars, events and reduced the total weight of the game installation.

 
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