The Video Game Zone opens in the National Cinema Museum of Turin, guest David Cage

The Video Game Zone opens in the National Cinema Museum of Turin, guest David Cage
The Video Game Zone opens in the National Cinema Museum of Turin, guest David Cage

David Cage, author with his Quantic Dream of video games that have met the cinema, such as Heavy Rain and Detroit, will be a guest of the Turin Cinema Museum on 2 July: the structure opens a permanent space dedicated to video games, the Video Game Zone, with acquisitions also of precious archive materials relating to great classics.

Video Game Zone it’s the name of apermanent area dedicated to video gameshosted by 2nd of July inside the National Cinema Museum of Turin: an important step that celebrates the meeting between a very ancient art and another (now relatively) young one. The exhibition will host not only some playable versions, but also valuable ones archival materials about their creation. The grand opening will include a David Cage masterclassscreenwriter and game designer who with his works has already brought the two arts together (not without controversy from the more “pure” gamers).

Video Game Zone between past and future at the National Cinema Museum in Turin

There Video Game Zone is curated by Domenico De Gaetanodirector of the National Cinema Museum, e Fabio Viola, in collaboration with the University of Turin. The Museum had already opened to VRbut in this case we are talking about a marriage dictated by – to use De Gaetano’s words – “innumerable and increasingly evident intersections and mutual influences“. Fabio Viola completes the picture, referring to a “dialogue between different but absolutely complementary art forms”.
The first tranche of acquisitions of playable titles, accompanied by archive material that illustrates their genesis and creative path, will include contemporary and/or historical titles, such as Alan Wake 2 (Remedy, 2023), Another World (Éric Chahi, 1991), Assassin’s Creed Mirage (Ubisoft, 2023), Braid (Number None, 2008), Broken Sword – The Shadow of Templars (Revolution Software, 1996), Death Stranding – Director’s Cut (Kojima Productions, 2021), Detroit: Become Human (Quantic Dream, 2018), Final Fantasy VII (Square Enix, 1997), Gone Home (Fullbright, 2013), Heavy Rain (Quantic Dream, 2010), Life Is Strange (Square Enix, 2015), Prince of Persia (Jordan Mechner, 1989) e Red Dead Redemption (Rockstar Games, 2010). They will arrive in the short term too Her Story (Sam Barlow, 2015), Telling Lies (Annapurna Interactive, 2019) e Immortality (Half Mermaid, 2022).
The exhibition itinerary includes a edited films and TV series that mentioned video games and gaming culturefour audiovideo stations for video game intros and trailersdeveloper diaries, making of, videos by gameplay (with an eye on techniques such as rotoscoping, motion capture and live shooting). There will be some in the display cases instead sketches, notes and design documents.
David Cagefounder of QuanticDreamwill hold one on July 2nd Masterclass for the inaugurationin a discussion moderated by De Gaetano and Viola, talking about his path of encounter between cinema and video games with his Fahrenheit (2005), Heavy Rain (2010), Beyond: Two Souls (2012) e Detroit: Become Human (2018). Cage will also receive the award Star of the Mole for the pioneering approach to narrative development between cinema and video games. It will be possible to access the free Masterclass by booking from 14 June on official website of the Turin Cinema Museum.
The streaming platform InTO Cinema of the National Cinema Museum will also allow remote use of some of the materials chosen for the aforementioned titles of the first selection.
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