Capcom has acquired Minimum Studios, which handled the animations for some of its games

Capcom has acquired Minimum Studios, which handled the animations for some of its games
Capcom has acquired Minimum Studios, which handled the animations for some of its games

Capcom has acquired two-thirds of Minimum Studiosmaking the company its subsidiary. This is a move aimed at reduce production costs of its games, considering that the Taiwan-based studio has handled the animations of some of its titles, such as the remake of Resident Evil 4 or the recent Dragon’s Dogma 2.

Capcom powers up

Minimum Studios was founded in 2018 and specializes in video game animation, as Capcom noted in the official acquisition release. “Minimum Studios’ core strength is producing animation for home video game development, and the studio has worked on major Capcom titles in the past,” we read.

One of the characters from Dragon’s Dogma 2 ready to act

“Capcom has decided to make the studio its own subsidiary company to sustainably strengthen its development and technological capabilities, with the aim of achieving its long-term goal of selling 100 million units per year.”

“In the future, Capcom will continue to explore the acquisition of the technologies necessary to improve the development of its games.”

It is precisely the collaboration with Capcom that has allowed Minimum Studios to open a second location last December: “We excel in producing animations for video games, characters, VR, motion capture, films and advertisements.” You can read on the company’s official website. “Our expertise is in producing animations for games, films and advertisements. With our professional skills, rich experience and efficient way of working, we strive to meet our customers’ needs and attract high-quality customers, thus creating a virtuous circle of success.”

 
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