Who made the decision to make it live-service?

Who made the decision to make it live-service?
Who made the decision to make it live-service?

From the latest financial report of Warner Bros. Discovery it has emerged that Suicide Squad Kill The Justice League is officially a flop for the company it made losses amounting to 200 million dollars due to its failure. And there are those who argue that the idea of ​​making it a live service be the cause behind such results.

Even before the financial report, Warner Bros. had admitted sales below expectations for Suicide Squad and now there are those who fear for the future of Rocksteady Studios after the disappointing performance of their latest effort. Although many wonder whether developing it as an online-focused live-service was really the right choice rather than following a single player path already successfully explored with Batman Arkhamwe also ask who decided to develop it just like this.

In its report on the commercial results of Suicide Squad Kill The Justice League the journalist Paul Tassi Of Forbes highlights that the choice to make it a live-service it was taken by Rocksteady himself and not by Warner Bros. Indeed, according to Tassi the publisher would not have put any pressure on the developers who would therefore have had carte blanche on the nature of the game. However the journalist Jason Schreier Of Bloomberg has a different vision of the issue, maintaining that the reality of the facts is potentially more complex.

I believe that players, and sometimes reporters, tend to oversimplify complex business issues at the risk of being inaccurate. If hypothetically a developer decides to propose a game with live-service elements because otherwise he fears not having the green light from the publisher, whose idea is it really?“, this is Schreier’s reflection: with his thoughts the Bloomberg reporter suggests that Rocksteady may have chosen a live-service direction for prevent the project from being blocked by Warner Bros. if it offered a single player experience.

Whatever way things went, the substance does not change: Suicide Squad was a failure and it now remains to be seen what the future of the studio will be.

On Nintendo Switch Sports – Nintendo video game – Italian edition – Fri It is one of today’s best sellers.

 
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