Metal Gear Solid Delta: Snake Eater, release date, editions, prices and what we know

Metal Gear Solid Delta: Snake Eater, release date, editions, prices and what we know
Metal Gear Solid Delta: Snake Eater, release date, editions, prices and what we know

It’s no exaggeration to say that Metal Gear Solid 3: Snake Eater is a true milestone of the PS2 era and video games in general, after all Hideo Kojima’s work has been able to redefine the stealth genre and captivate millions of players around the world. Now Naked Snake is back and he seems better than ever in Metal Gear Solid Delta: Snake Eater, a remake made using Unreal Engine 5 thanks to a collaboration between Konami and the Virtuos team.

Considering the great expectations that surround the title, both from long-time fans and new players who are just now approaching the series, we decided to summarize on this page all details known at the moment on this remake and information on prices and physical and digital editions that will be available at launch. In this regard, we would like to point out that there are still many elements to focus on, so we suggest you bookmark this page and come back to visit it from time to time, as we will update it over time as Konami reveals more details.

When it comes out, editions and prices

At the time of writing Metal Gear Solid Delta: Snake Eater still doesn’t have a release date set in stone. However, the fact that Konami has already started pre-orders suggests that the debut in stores may not be too far away. So a potential launch towards the end of this year and the beginning of next year cannot be ruled out, in the best case scenario.

As mentioned above, the physical copy reservations, while the digital ones will have to wait, given that the Valve, Sony and Microsoft stores allow you to pre-purchase a title only when there is a precise release date. As for the physical editions, three formats will be available at launch: the Day One Edition, the Deluxe Edition and the Collector’s Pack. As per practice, the retail versions will only be available for PS5 and Xbox Series

The Day One Edition it is available at the price of 79.99 euros, both on PS5 and on Xbox Series Includes the base game and a yet-to-be-revealed “early purchase bonus.”

Going up the level we find the Deluxe Edition, on sale for 99.99 euros, again for PS5 and Xbox Series Includes:

  • Complete game
  • Early Purchase Bonus (TBD)
  • Sneaking DLC ​​Pack Download Code (contents yet to be revealed)
  • Exclusive Steelbok
  • Metal keychain in the shape of an exclamation mark
  • FOX iron-on fabric patch
  • Postcards
  • Collectible hardback packaging with black and white cover

Finally, we have the Collector Pack…which we currently have no official information about, with more details to be shared in the coming months. However, we know that this edition for the European market replaces the Collector’s Edition (available only in the USA), so it is possible that it includes part of the contents of this rich edition, which among other things includes a beautiful diorama with Naked Snake hiding in the jungle .

What’s different from the original? Graphics, sound, controls and two view modes

Metal Gear Solid Delta: Snake Eater si pone come a remake as faithful as possible to the original in terms of gameplay, story, voice acting and content, with the game being built from scratch using Unreal Engine 5. This allowed the developers to realistically recreate the forests and swamps of the wild Tselinoyarsk region, remodel the polygonal models of the game’s enemies and protagonists, employ a new cutting-edge lighting system and much more. The result is a high quality and impactful graphic sectorso much so that this remake has little to envy from the most recent triple A productions.

Naked Snake in Metal Gear Solid Delta: Snake Eater

As previously mentioned, from a story and gameplay perspective the game will be as close as possible to a 1:1 copy of the original and even in the videos seen so far even the camera angles are identical to the 2004 game. However, considering that twenty years have passed, the developers have made some changes changes to freshen up the gameplay. In particular, now Naked Snake has less wooden animations and is capable of walking while crouching and crawling on your backboth mechanics inherited from the subsequent chapters of the series and which offer new ways to approach the stealth phases. Similarly, the CQC (Close Quarter Combat), the combat system based on grabs, takedowns and lightning strikes, has been updated and now includes more animations and iterations, again inherited from the more modern games in the Metal Gear Solid series.

Also as part of the work of modernizing the original title, Metal Gear Solid Delta: Snake Eater will have one Renewed control scheme and easily digestible even by those who have never approached the series so far. Furthermore, Konami and Virtuos have thought it best to please both new players and long-time fans by offering two different modes. The “modern style” uses a third-person view with the camera above the player’s shoulders, while the “classic style” uses the exact same view as the 2004 original, a semi-fixed overhead camera that’s great for keeping an eye on the situation, but not the most comfortable to handle. Also to the delight of more conservative fans, a “legacy” graphic filter activateable from the options that uses the color palette of the original.

Naked Snake crossing a bridge guarded by soldiers

Another novelty concerns the wounds and deterioration of clothing. Wounds, bruises and cuts will now be displayed in real time on Snake’s body, while his clothes will become dirty and torn in a believable way based on the player’s actions. And that’s not all, because some more serious wounds will now leave permanent marks on the protagonist’s body even after being healed.

As for the dubbing, instead, the exact same lines of dialogue from the original game will be used, with the exception of a handful of lines relating to the game controls (which would now be obsolete) that have been redubbed. We can therefore expect David Hayter’s voice again for Naked Snake, Jim Piddock for Major Tom and so on. The difference is that, unlike what happened in the PS2 era, the audio will not undergo any compression and therefore will be clearer and of higher quality. By the way, compared to the original there will now also be new options for the sound, from the classic two-channel output to 7.1 surround.

 
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