credit to the first Unreal Engine 5 game

credit to the first Unreal Engine 5 game
credit to the first Unreal Engine 5 game

After having inaugurated Unreal Engine 5, the first UE5 video game (not developed by Epic) that saw the light of day in stores officially inaugurates the FSR 3 era on PlayStation 5 and Xbox Series X|S: we are obviously referring to Immortals of Aveum , the magical shooter on UE5 from Ascendant studios.

With the latest Update published by the software house that collaborated with Electronic Arts to give shape to this original fantasy-tinged FPS, owners of a current generation Sony or Microsoft console can experience the improvements promised by the most updated version of AMD FidelityFX Super Resolution.

The latest iteration of ‘intelligent’ upscaling and upsampling technology makes its official debut on home platforms with an update that extends FSR 3 support to screens with VRR, both on PC and on Xbox Series X|S and PlayStation 5. According to Ascendant studies, the FSR 3 support should improve frame stability, reduce cases of screen tearing and give us a more fluid and responsive gaming experience on the screen, especially on 120 Hz screens. Presumably, from here in the future many other video games will adopt FSR 3 on PS5 and Xbox Series and its great versatility.

Did you know that Ascendant studios are developing a new game on Unreal Engine 5? Before leaving you to the comments, we remind you that on the pages of Everyeye.it you will find our in-depth analysis on the first Unreal Engine 5 games to hit the market, namely Fortnite, the tech demo The Matrix Awakens and, indeed, Immortals of Aveum.

On SUPER MARIO BROS. WONDER-Nintendo Video Game – Italian Ed. – Fri It is one of today’s best sellers.

 
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