Since its announcement in May 2020,Unreal Engine 5 has earned a place of honor among the most promising engines in the industrystimulating the audience’s imagination about the technological future of the medium.
Titles like Hellblade 2 (here’s our review of Hellblade 2) or Tekken 8 have already made the potential of the engine more than clear, without considering the avalanche of tech demos that pour into the internet at a regular rate. Just recently, one of these caught our attention and we therefore took the opportunity to return to say a few words on Epic’s creature.
A forgotten cemetery
Forgotten Cemetery is set within a setting that is as desolate as it is evocative: a Gothic necropolis full of details and ruined mausoleums. Among eerie paths, crooked gravestones and twisted trees, this short digital excursion does a good job of showcasing some of the key features of the Unreal Engine, especially regarding the Lumen global illumination system, which gives the scene a pleasantly ghostly without compromising the naturalness of a fresco which, thanks to Nanite, deploys a large number of very high quality graphic assets, created with photogrammetry and modeled by the Scans Factory team.
Moving on to the indisputable “heaviness” of the demo in question, even on rather impressive configurations, It is important to specify that the digital tour created by Scans Factory has no playful ambitions: the basic idea is to showcase the assets created by the studio, show their qualities and sell the relevant package. For this reason it makes little sense to use the demo as a litmus test of the engine’s flexibility, much less its performance solidity in the context of videogame production, given that the entire operation was conceived with a different purpose.
If it is clear that Unreal Engine 5 is still a young engine, with ample room for improvement and a large range of tools that are anything but mature, demos like Forgotten Cemetery should not be considered representative of the malleability of Epic’s technology, if only for what concerns the performance area.
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