“Army of Two: The 40th Day is the gayest game ever madeand it’s fantastic”: this is what game director Alex Hutchinson said, who in an interview returned to talking about the cooperative-based shooter published in 2010.
“Is there anything gayer than two bros equipped like soldiers who they rely on each other to overcome small walls, while taking down countless enemies?” asked Hutchinson. “In my opinion, not at all.”
In fact, since the launch of the original Army of Two, fans had grasped this aspect of the experience, so much so that a blog at the time had asked whether the protagonists of the game were brothers or gay, while a Christian investment company had inserted the title on the list of video games deemed most offensive.
The sale of Electronic Arts was approved by 99% of shareholders
Assigned to direct The 40th Day before arriving at Ubisoft, Hutchinson explained that in fact the protagonists of Army of Two are “are two men who love each other deeply and that they would do anything for each other.”
The protagonists should have kissed
Building on the recent success of Revenge of the Savage Planet, Alex Hutchinson revealed that the protagonists of Army of Two: The 40th Day should have kissed after yet another positive emote, but Electronic Arts opposed the idea.
However, the game director still inserted an Easter egg: “I managed to get to the point that, if you do it about seventy times, they they hug each other, they stay like that for an unusually long time and then they look at each other embarrassed. So… that’s the best I could get.”
For Hutchinson, a kiss between two men in a triple-A game it would unleash hordes of homophobesbut that shouldn’t stop developers: “Video games are a form of expression for players, so we should let them express themselves.”
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